On to different Planets - Lets get started :)


On To Different Planets is gonna be my entry for the Beginners Circle Jam #3

I wanted to do something procedurally generated, something that has some replayability for myself and remembered this youtube video: Procedural Generation: Programming The Universe. So I decided to do something along those lines and make a rogue-like adventure game with that underlying idea.

So here is the plan for the story & game:
You are a spaceship that, though some anomaly gets transported to a random space within the universe. Your mission: get back to your home planet. To do that, you have to repair your warp drive and jump back home. On the way you need to keep you crew alive and can also gather information about those planets that populate the universe.

For now that universe consists of a random scattering of planets (not solar systems) and all you can do is randomly warp to different places in the universe.
The first technical issues are resolved:

  • The universe is persistent and randomly generated
  • Only newly visible sectors of the universe are actually instanced (instancing an infinite universe all at once, is obviously not possible ;P )

We can now start building a game around it :)


Here are some things for the future, that I would like to address:

  • More randomness in the planets appearance
  • Destroy everything around you, that you don't see. This, however, will require saving some information about visited sectors, if interactions happen there ... lets see if its going to be necessary.

Files

otdp_v01.zip 4.8 MB
Oct 10, 2020

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